Sunday, January 29, 2023

Harem Remastered Update

Had a very good meeting with the folks at Fylokon Games to iron out the details for our work on Harem Remastered and almost all the details have been worked out. It’s officially a go! I had talked in more details about what we’ll be doing to justify calling it a Remaster before, this post most focused on how we'll do it. First, the roster. I’m finding myself getting really back into the writing and am going to be the lead writer for the project. First, going through the old writing and doing a good proof of all of it while redoing parts of it I didn’t like. Mostly small changes to keep the same cadence to the scenes, but some larger changes as I feel appropriate. TG22 is going to be our programmer, they started to take over the code inthe last version and is *far* better at it than I am. Cyice Wings will be doing our social media contacts, while all of us may come by to chat they’ll be the main point of contact. Torocku will be taking over the imaging as we update all images to KKS at much higher resolutions. Uasked4it will be taking over the business side of things as well as proofreading, helping out with some additional writing as they find time. And Thata’sae Molkot will be our jack of all trades, helping out with mapping, coding, and writing as needs develop. Having people handling the non-writing tasks is part of the reason why I’m getting back into writing imo.

*These are discord names, may be different on patreon/forums

This will be another Patreon-funded project although not with my personal account.  It will mostly follow the one I had set up with one key difference: It will be pay on release, not always monthly. Two Harem projects have fizzled out and I doing this lets us only charge for what is delivered, hopefully that will let people pledge with more confidence. Just to be clear, our goal will be to release every month. But if we fall behind the pledges stop until we catch up. Our initial minimum standard for each release will be 100 pages of updated content, 1 brand new scene/set, and any commissioned work completed. Those numbers might get adjusted as we find out what we can all do with the time we have to commit and/or we build up a buffer.

And for immediate plans: We will release a proof of concept (PoC) first. Let you all see the game in MZ with the updated graphics and writing first. This will be the introduction, hideout, and Donna’s first scene set. The new patreon page, forums, and social medias will all go up with it and I will link the new pages here. The PoC will be a public release. Finishing out chapter 1 will likely hit the standard so when its ready we’ll release chapter 1.


DO NOT MAKE ANY PLEDGES RIGHT NOW.  THE NEW PATREON IS NOT ACTIVE


Chapter 1 will start as a patron-only release with at least a new Samantha scene included. Not 100% sure how non-cannon stuff will work for Legate+ patrons, at minimum I will be updating existing NC content to MZ/KKS and/or adding it to the game as appropriate.

Chapter 2 will likely take 2-3 releases to redo and that will restart the old cadence for releases. When 2m0 comes out to the patrons, chapter 1 becomes public. When 2m1 is released to patrons, 2m0 goes public. etc. We might change release naming to avoid confusion with old versioning.

We’re still trying to figure out where discord access should go. Unlock files will be reserved for $10+, It *might* take the form of a save game. Legate and beyond will work as before but I will be providing the Evocati 5 pages/8 images monthly commission monthly instead of lumping everything into a single scene. Once the complete scene is done, then it goes into the Legate release. At release the Magister+ tiers will be locked as we aren’t doing a SVN quite yet.


And with anything I ever say, these are plans and goals not promises and guarantees.

6 comments:

  1. Glad to hear about all the progress.^^

    One thing to say that you should consider. In the original, it was possible to entirely skip the Elan arc, I think. Might need to figure out a way to circumvent that somehow. No idea how, but thought I'd point it out.

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    1. The decision to make Elan skippable was intentional, I don't want to force the player down every path and nothing in Elan (past Cecilia's breaking) seemed plot critical

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  2. Well, this certainly made my day! Here's hoping everything works out!

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  3. Along the way, could you pls also figure out how to make apk? So that people that using phone can play too? For I, myself. I use phone more frequently than my Laptop and fun fact is my phone is more powerful than my Laptop but my main point is, could you make apk for the game at the same time focusing on the game sistem?

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    1. That's a feature (or not) of the engines. ACE had no apk output and I don't code. MZ does have an apk output, so we're releasing an unsuppported apk for Harem Remastered!

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