Sunday, October 28, 2012

Help wanted!

A few people have offered to help out with editing or other things so I figured I'd lay out a help waned post.  I've done this a few times before and Harem would of been over a long time ago without the help of many people.

Some spots will have requirements in order to be considered so I'll define them now.  Individual roles will list which ones are required.
-SVN access (SVN).  To work as a team I do host Harem on a SVN.  For any independent position you'd have to be able to connect to the SVN, download and update with your own information.  I can teach people how to use one, but you must have an intermediate understanding of how computers work at least and have full access to your computer.  So no work computers, school computers, or family computers (and if your a minor you shouldn't be playing this game, nor reading this blog).  As the readme says, please don't use the SVN without permission.  I don't keep it in a working state.
-RPG-Maker VX  (VX)- You need to own and be comfortable coding inside of VX.  I do like ideas, but there are some roles where I would rather keep my focus on the main storyline rather than doing other things.  So if I bring someone in to do those other things, I don't gain anything if I have to do all the coding myself.
-No position would require image creation I would be glad to do that for you.  But if your comfortable with 3dcg I can send you hardsaves/mods and let you create them.
-All positions will probably require more time and work then what you think.  So be willing to put in some hard work!





Casual roles
1.  Brothel scenes - I'd love to have more brothel scenes, but rarely can find the time to write them.  Anyone that wants to write short adult scenes, this would be a great way to do so.  You'd have to write in the textblox style.  60 characters per line without a face, 50 with a face (dialogue) and 4 lines per block.  8-20 block size overall.  Absolutely no loli, guro or scat.  Generally not plot changing, but if they idea is good enough I may incorporate it anyways.  And if I have to spend more than 5 minutes or so spell checking/proofing it I'm likely to get frustrated and delete your e-mail, so please take the time to prepare it!
2.  Ideas.  Many characters, events, and scenes have come from the players.  If there's an erotic situation you'd like to see, an idea for a new character (woman or man), or event feel free to let me know!  I won't guarantee that I'll use it, but I'll certainly look at it.

Involved roles
1.  Scripter - SVN/VX (ruby) - Raziel321 has been helping me for many months, but I haven't heard from him in a few months.  Projects would be to look at the step counter script and figure out why f12 crashes, keeping the main characters name through a character reset, and figuring out how to get the health bar script working in old saves. Filled by Dramakus, thanks!
2.  Sound engineer - SVN/VX - Sound isn't Harem's strong point.  I usually play the game muted with music loud enough to interfere with normal though.  So the music/SE of Harem is slapdash at best.  Anyone that would want to give an interesting auditory feel to Harem would be welcome.  Note : I do not want moans or sloppy sex noises to play through the scenes.
3.  Battle engineer - SVN/VX+ - I still don't understand combat in VX particularly well and I usually stumble through most of it.  Anyone that understands combat in VX and would want to take over fighting would be welcome.  You would have to work closely with me.  As I develop new content I may describe how I want a battle to work and feel and it'd be your job to make it happen.
4.  Side quest writer - SVN/VX - I would like to see more breadth in Harem, but find myself focusing on the length of it by writing the main plotline.  Anyone that wants to come in and code side quests/events/characters for Harem is welcome to do so.  You'd have to both be able to work closely with me and then independently.  You'd submit a quest idea to me.  You'd get constructive criticism from me and other team members (please know how to react to that) and if we can work out a good way of doing the quest you would code it into the game (with minimal oversight/support).
5.  Editors - SVN/VX - I already have two helping me (Calristian and HirotonoRei) but the more the merrier.  You'd need to be able to directly link into development to avoid having me search for work they've already done and to keep me focused on 0.6b content so the SVN and VX are hard requirements.  If you can't do those, just send me an e-mail with the corrections and I'll relay the corrections to them.

If you are interested please send an e-mail to haremrpg@gmail.com describing what you want to do.  I'll reply asap.  I've turned off the mediafire autoreply so if you can't get any existing links to work send me a PM on any forum or a e-mail requesting it and I'll send it out.

Testers
1.  I am not looking for any testers at all currently.  0.6b is not in a testable state, nor will it be for a while.  I may be using a private forum for testing and thus not asking for testers at all this cycle.  Offering your assistance before I ask for it will not get you any consideration nor advantage when/if I do.

Donations
1.  A few people have asked me in the past if there was any way to donate in thanks for the game.  If you want, feel free to send money to haremrpg@gmail.com through paypal!  This isn't a demand, Harem development will continue regardless, nor am I offering to take commissions for particular scenes or characters.

Wednesday, October 24, 2012

Workflow

Work is continuing on 0.6b.  I never quite realized exactly how much writing goes into the game.  I've changed my workflow a bit during content creation, where the last thing I actually do is use VX.  I'll write directly into Word now, using a combination of margins and frames to match the workspace of VX.  It's been so much easier to write with the benefits of a spell check and grammar check.  And simply being able to read the end result without using the game's interface is great.  Switch over to 3dcg to create the images and then open up vx and worry about the actual code.

And it also lets me know how many pages of content is actually created.  0.6b is over 50 pages already and I doubt if I've written anything more than 20% of what I have planned for 6b.  50 3dcg images, maybe 15% of that workload done.  Maybe 5% of the actual coding, but that's usually a bit shorter.  And of course 0% of the testing done, so don't interpret any of those percentages into eta's.

And teasers!



Saturday, October 20, 2012

I'm still alive!

Sorry about the extended abscence.  Things are getting back to normal for me and there's some work going on in Harem.  Maybe I'll have a teaser or two within a few days.

Nothing resembling an eta.