Sorry for the extended absence everyone.
What happened? The
plot had gotten overly complex and had evolved in ways I didn’t intend nor
enjoy. In addition, since the plot was
developed while I was creating the game there were many parts of the game that
simply disagreed with itself. The
relationship between the protagonist and the spirits, what the spirits
themselves where, what the nature of your control of Terra was etc. The code of the game was horribly complex and
chaotic. This is my fault, I don’t have
a programming background and literally learned how to create the game in the
process of creating it leaving random code junk throughout the event structure
and making it essentially to any top down fixes or construction. Finally, the quality of the content had
gotten so inconsistent that I hated reading the early game but it would require
so much work. And trying to be tech
support for the various RTP issues and script incompatibilities was
annoying. I got frustrated and simply
walked away. I had no clue of where to
start fixing things so I simply did nothing.
The game always itched at the back of my mind though. There was a lot of parts of it I enjoyed
creating and not doing wasn’t enjoyable either.
I picked up ACE and started playing around with that trying to create
new things but never really got into them.
I decided to try to work on Harem but that it would require essentially
redoing the game in order to make any progress.
So for the last few weeks I’ve been working on rebuilding the game from
the ground up. Reordering my entire 3dcg
arc folder so it works consistently and start fresh in ACE, using existing
content as a guide rather than something that had to be worked inside of.
In the last few weeks, I’ve essentially rewritten the entire
first chapter of Harem (Fisher’s village) with completely new scenes and a
renewed focus on character interactions.
While the light/dark path will still exist their natures will change, dramatically
on the dark path. While Harem will never
be a PG game, I plan to steer away from the darkest extremes of the game,
particularly the violence and rape aspects to it. Especially when your character is inflicting
that on others. The dark path will be
more coercion and callousness then overt violence and domination. The light path will also change but I can’t
really define how that will be done yet.
But hopefully the content will be superior to the old game and I know
from a coding/testing perspective it is already massively better.
Mostly I want to apologize for the vanishing and to let
everyone know that I still exist and that there may be new Harem content in the
near future. I also want to apologize
the team of people helping me. I did
little to explain what was going through my head and vanished for them as much
as I did for everyone. Especially
considering how much work they did on the game it was a shitty thing for me to
do. A big Thank You to HirotonoRei,
TheEye, Calristian and Ninjician. Within
hours of me reappearing, they’ve already offered to help again and that does a
huge amount to convince me to keep working.
Chapter 1 isn’t ready to release yet but I hope to have that
done within the next few weeks. It will
be based on VX-Ace so you’ll need to have that RTP installed to play it. If that’s received well I’ll continue to work
on resetting the old content in the new design but that’s likely to be a slow
process. Fortunately, I figured out how
to import the VX maps but trying to reuse the event structure would doom the
project. Essentially the first third to
half the game has to be completely rewritten from both a content and design
standpoint. The changes intended will
also involve at least altering much of the rest of it. So don’t expect 0.7 any time soon, but
hopefully 0.2.1 isn’t too far away.
Edit - Clarifications : While I won't remove any of the old content from the blog or websites, I haven't and will not support it. Enjoy what's there but part of this entire mess is that code was so sloppy it could not be troubleshooted anymore. So if it blows up, well it blows up. Existing saves will be meaningless and will not be portable. The CG mode is written in RGSS2 and ACE uses RGSS3 is not currently functional. Trying to learn RGSS3 is not practical for me so unless a scripter volunteers to fix it it's MIA from here on out.
Edit - Clarifications : While I won't remove any of the old content from the blog or websites, I haven't and will not support it. Enjoy what's there but part of this entire mess is that code was so sloppy it could not be troubleshooted anymore. So if it blows up, well it blows up. Existing saves will be meaningless and will not be portable. The CG mode is written in RGSS2 and ACE uses RGSS3 is not currently functional. Trying to learn RGSS3 is not practical for me so unless a scripter volunteers to fix it it's MIA from here on out.