Saturday, November 21, 2015

Back!



Sorry for the extended absence everyone.  

What happened?  The plot had gotten overly complex and had evolved in ways I didn’t intend nor enjoy.  In addition, since the plot was developed while I was creating the game there were many parts of the game that simply disagreed with itself.  The relationship between the protagonist and the spirits, what the spirits themselves where, what the nature of your control of Terra was etc.  The code of the game was horribly complex and chaotic.  This is my fault, I don’t have a programming background and literally learned how to create the game in the process of creating it leaving random code junk throughout the event structure and making it essentially to any top down fixes or construction.  Finally, the quality of the content had gotten so inconsistent that I hated reading the early game but it would require so much work.  And trying to be tech support for the various RTP issues and script incompatibilities was annoying.  I got frustrated and simply walked away.  I had no clue of where to start fixing things so I simply did nothing.

The game always itched at the back of my mind though.  There was a lot of parts of it I enjoyed creating and not doing wasn’t enjoyable either.  I picked up ACE and started playing around with that trying to create new things but never really got into them.  I decided to try to work on Harem but that it would require essentially redoing the game in order to make any progress.  So for the last few weeks I’ve been working on rebuilding the game from the ground up.  Reordering my entire 3dcg arc folder so it works consistently and start fresh in ACE, using existing content as a guide rather than something that had to be worked inside of.  

In the last few weeks, I’ve essentially rewritten the entire first chapter of Harem (Fisher’s village) with completely new scenes and a renewed focus on character interactions.  While the light/dark path will still exist their natures will change, dramatically on the dark path.  While Harem will never be a PG game, I plan to steer away from the darkest extremes of the game, particularly the violence and rape aspects to it.  Especially when your character is inflicting that on others.  The dark path will be more coercion and callousness then overt violence and domination.  The light path will also change but I can’t really define how that will be done yet.  But hopefully the content will be superior to the old game and I know from a coding/testing perspective it is already massively better.

Mostly I want to apologize for the vanishing and to let everyone know that I still exist and that there may be new Harem content in the near future.  I also want to apologize the team of people helping me.  I did little to explain what was going through my head and vanished for them as much as I did for everyone.  Especially considering how much work they did on the game it was a shitty thing for me to do.  A big Thank You to HirotonoRei, TheEye, Calristian and Ninjician.  Within hours of me reappearing, they’ve already offered to help again and that does a huge amount to convince me to keep working.

Chapter 1 isn’t ready to release yet but I hope to have that done within the next few weeks.  It will be based on VX-Ace so you’ll need to have that RTP installed to play it.  If that’s received well I’ll continue to work on resetting the old content in the new design but that’s likely to be a slow process.  Fortunately, I figured out how to import the VX maps but trying to reuse the event structure would doom the project.  Essentially the first third to half the game has to be completely rewritten from both a content and design standpoint.  The changes intended will also involve at least altering much of the rest of it.  So don’t expect 0.7 any time soon, but hopefully 0.2.1 isn’t too far away.

Edit - Clarifications :  While I won't remove any of the old content from the blog or websites, I haven't and will not support it.  Enjoy what's there but part of this entire mess is that code was so sloppy it could not be troubleshooted anymore.  So if it blows up, well it blows up.  Existing saves will be meaningless and will not be portable.  The CG mode is written in RGSS2 and ACE uses RGSS3 is not currently functional.  Trying to learn RGSS3 is not practical for me so unless a scripter volunteers to fix it it's MIA from here on out.

57 comments:

  1. I am here as well but unfortunatly I am still busy with work and still unable to help. I am sorry, but I do want to welcome you back.

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  2. Good to see you back ! I loved your game and I'm really happy that you're working on it :)

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  3. I never gave up hope. Mainly because I occasionally checked to see if you had recent activity on hongfire, indicating you weren't dead. As long as there is life, there is hope.

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  4. Excellent. Good luck on the new shot at the bulls eye.

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  5. Really happy to see that you're back. Harem still is one of the most enjoyable RPG Maker projects I've ever played. Looking forward to the new stuff. :-)

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  6. Great to hear your still working on it mate and what ever you think is best long term for the game is fine with us dude.

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  7. I would love to get back on the beta team if thats ok with you.

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  8. Hey, great to see you're still around.

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    Replies
    1. Thanks! Elysium would also be a great game to reboot... hint hint ;)

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  9. Will the chapters be the same or are you going to change them too?

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    Replies
    1. Roughly they'll stay the same as it chops the world into fairly orderly bunches

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  10. Yay! This is fantastic news!

    You should hop over to Patreon! And once the new version gets rollin' a bit more, maybe consider deployment on Kimonchi?

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  11. It's great to hear you're back. I only heard about your game after 0.6b.8 was released, but I'm glad I followed your blog for updates anyway.

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  12. It's good to hear you're back. I'm glad to hear that the game is being worked on again.
    I'm interested in what you're going to do for the new dark path. I always did feel that the dark path was a bit too extreme, so i'm looking forward to seeing what's changed.

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  13. oh wow... i just saw someone posted ur back over on the lok forums and well wb.
    i cant wait to see the... reboot? i guess. on this game

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  14. I have to echo the previous anon comment - I would LOVE a rework of the dark path. I think I mentioned in another forum that it was a bit too dark for me - a better balance will make this all really better. This was one of 2 games (the other being Despair Labyrinth) that sold me on this whole genre, and I am so glad to see it continuing.

    Best of luck in everything, and I hope the joy (as well as the force) stays with you

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  15. You are back, this is great! Made my day )
    It would be nice to be able to donate money to you. Ecpecially with Patreon.

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  16. Hell yeah, one of my favorite games is coming back from the dead. By the time I hit end-of-content, I didn't really care about the sex scenes anymore. I was engrossed in the story and I've been missing it.

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  17. You have made my day Ker, welcome back.
    I do have some programming background and would be happy to help you out in any way i can, if u want someone to help you bughunting or restructuring old code, I will keep my mouth shut about content though because i enjoy the stuff you create on your own way too much.
    Really glad to see this come to life again, patience always pays off^^

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    1. What I could really use help with is the CG mode script. Unfortunately I have no idea how to program in RGSS and evidently it's based on Ruby but the scripts from VX are not directly portable into ACE. While I can work around this via events/items it's far less convenient then just having a menu option. If that's something you can do hit me up at haremrpg@gmail.net.

      As to the VX ACE event coding I'm pretty comfortable with that and most of the time spent outside of writing/imaging is fairly grunt work in terms of event structure. But if you'd like to volunteer as a tester SVN knowledge would be a necessity. Again, haremrpg@gmail.net

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    2. meaby you could talk to NoMoshing and JBurton about the script they use in NoMoshing's game "harem collector"

      It's verry similar to the one you used.

      NoMoshing's site: http://www.badkittygames.net/

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    3. I almost think that his script was originally based on the one in Harem. I remember a few people asking me to borrow it and he might have been one of them. 0.1 won't use it either way (it has it's own in-game replay system) but it might be ironic if my memory was accurate. In a few different ways.

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    4. Alright, revisting some of the older comments and let me reply to a few:

      The replay scenes feature is working fine and Hunter769 is helping me fine tune the RGSS for Harem, but I could use more testers. I only have two that regularly send me bug reports and would love a few more. Shoot me an email at haremrpg@gmail.com if you're still interested schendar. Please glance at the requirements in help wanted and let me know if you need help with them.

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  18. VICTORY! ker is back! Just hearing that you're still working on the game already made my day

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  19. So my eyes aren't deceiving me? xD

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  20. Good to see that you have not given up on this game, until you left for the time you were gone I have really enjoyed your game now I can't wait to see what you will do with this game next Ker and I'm sure that a great many other people will agree with me in saying it is good to have you back.

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  21. Will you add chastity belts and denial content this time around?

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    Replies
    1. I'm not sure how they'd work in this game.

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  22. Welcome back Ker, glad to hear Harem is back in the works. Honestly, not surprised by the reboot at all and looking forward to seeing how you change the paths around. This was one of the games that got me into playing the rpg maker genre so I look forward to seeing new life breathed into it.

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  23. Besides the some minor inconsistence, this game has a great plot! I realy hope that project to go on ^^

    Please consider adding this game to the Kimochi, is the Steam of porn games.

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    Replies
    1. Same reply as Patreon. Content first. Kimochi would probably be further along then Patreon all things considered.

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  24. good god you are a live :)

    you must -_- must finish Ker - _ - finish it

    the dark or light path pink haired abolitionist plot point and it must remain changed -_- I like the pink haired girl's plot -_- she must be broken in the dungeon with the other pink haired girl and they must be used as a plot device to bring ether the light leader who is an abolitionist and would seek the help of the slaves of Rata ( i.e . west and east Corsix )or the dark leader who is so desperate after her defeat that in a last wild move she her would seek the help of the slaves of Rata ( i.e. west and east Corsix ) -_- basic pink girl lies for master and others girls falls to master ending plot point -_-


    side note would like to see the rebel in the pink haired broken -_-

    hell i like to see her a bottom after the rebellion she gives -_- note I would even like seeing her start a rebellion in the harem of course this would be after the ending of the other plot point maybe a new one for her -_-

    Cecilla is awesome -_- but she must be Ralph's slave at the end -_- and a bottom slave at that -_- ( i would like that )

    -_- a fan -_-

    :)

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    1. Cecilia is a bit of an interesting story. She was initially just a throwaway character there for one scene. But at the time I thought I had to write content for every character so I ended up trying to shoehorn a plot into her. While I won't be doing that for each character in v2, her plot might be interesting enough to make her a larger character.

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  25. Yaaaaaay! ker came back! Truly, it is a Thanksgiving miracle!

    Good to hear from you, man. And, honestly, I'm glad to hear that the game's getting an overhaul. I agree that the early game was a bit rough, and I hope you're enjoying yourself again. Sometimes, well... sometimes a leave of absence is what you need.

    If there's more, that'll be fine. If you decide you don't like it, that'll also be fine. Either way, it's good to hear from you again.

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  26. Hey bro can you give us a guide/walkthrough in case we miss scenes or something
    cause the wiki is dead
    and i wanna fully enjoy your game

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    1. 1. The walk-through was never done by me. It was done by the players and I had no involvement with it. So I don't have it.
      2. My time to spend on Harem is limited. Any time I spend on a walk-through is time not spent creating content.
      3. I am no supporting v1 in any way shape or form. And that would qualify.

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  27. Welcome back =)
    Are you still shaken up by that terrible story of that kidnappers of the 3 girls, 1-2 years ago? You really seemed to took it by heart, at the time....

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    1. go away troll

      average yearly kidnappings total 258,115 in u. s. a. over 2000 per day in u. s. a. over 1.3 million world wide

      one has nothing to do with the other

      this is a well made sex game by my friend ker who is a great writer of fiction not a how to guide for kidnapping like on most blogs on blogger

      we have waited over a year for him to finish this magnum opus of a sex game

      so long in fact that many thought he was dead

      glad he's is not

      stop throwing this shade right now and go read another blog

      it is very clear you only wish is to hurt ker and his remarkable visual novel/ script writing/ wonderful art project

      he is no more culpable, blameable, or liable for the crimes of a other then any one of us

      shader

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    2. I didn't take his comment that way. It was something which was a concern to me at the time but ultimately I realized that it wasn't related to what I was doing.

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    3. I will reply to the Anonymous - before posting, please think. Ker WAS genuinely shaken by the incident mentioned, and took a break before continuing. P.alessio has nothing to to be sorry for.

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    4. ....it wasn't meant in a troll way, anyway.

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  28. I swear.... Every freaking time.... I tell myself that I will never ever check this site again. Then My fingers just wander over the w button.

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  29. This is an early christmas gift for all of us!
    Serously though ker. I think you are a great writer, i love your prose iland always enjoyed playing the light path. I do agree that the dark path was a bit too extreme so Im happy for the changes to be made.
    Also knowing that the overall plot would be the same also brings joy to all of us.
    I hope that you continue to improve on this great game.
    I will also volunteer as a beta tester and send you an e-mail after the finals are over, around mid december. (Sorry for the bad english)

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  30. I cannot really tell why I still checked your blog all this time even though there seemed to be no hope of you returning. But I am glad you are here right now, really. Thank you so much, Ker.

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  31. HOLY SHIT dude, i am so glad you back, the stuff you can make nobody else can so we totally need you. I have no clue what you could possibly dislike about the game you made because i sure as hell adored it, so please be the same as you were and make one hell of a game again. :D

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  32. By chance I happened to come back to this page, it was a tremendous surprise to see you back and we all are very glad you have, thank you for the early christmas present.

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  34. OMG OMG FINALLY !!! So awesome to have you back !!! You rock totally please keep up ur awesome work !!!

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  35. Damn! just discovered you are back! as a long time fan,i can certainly say that we missed you man! dont disappear again lol :D

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    1. Thanks!

      The Patreon thing means I can't just slip back into the shadows. While I'm not guaranteeing years of service I would feel like an utter ass to be taking money for something that I'm no longer working on.

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