Friday, August 5, 2016

4m4 teaser!

A few minor issues with 4m3 that I'll have corrected for 4m4, but some of the stories in 4m4 are burning in my mind and I've started writing them.  First one I wanted to work on was Jessica and the Circle Guild.  They weren't directly part of any 4m3 content, but they've had interactions with a few of the major characters in 4m3.  So 4m4 will have some of those relations updated for the new balance of power that happens in 4m3.  And you'll fuck Jessica again (of course!)





Different teasers on the Patreon/forums as usual!

6 comments:

  1. Any possibility of a mirror host for those of us who Google Drive won't let download the public version?

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  2. http://harem-vx.blogspot.com/p/downloads.html

    The download page has a mega link. I don't put it up front because it's bandwidth restricted.

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  3. Dunno if it should be posted here, but is there anyway to say the advice that Rhea needs to be buffed/given alternate skills? It's just as it stands, she's useless because of Sarah.

    In V1, there was no problems, Rhea was a fragile high DPS, with the highest damage of the gang because she could Dual Weild Maces but low health/phys defence to counter, while Sarah was a more stable DPS with higher health/phy def, either using 2h to close the gap for DPS or a shield for more toughness.

    Now in V2, we have a problem. Rhea can now only use swords, while Sarah gets the mighty Axe/Shield combo. Rhea barely edges out the DPS gap, being only a tiny bit stronger with the best swords, but suffers from weaker armour options and very low health. Combine that with her Skill Boost being +1 for 30TP, while Sarah Strength Self, which is +2 for 20TP and their near identical moveset, and I'm seeing absolutely no reason to ever bother with Rhea above Sarah.

    Can you change her moves or equips so we can actually have some enticement to use her? I can see she has higher Mag Def then Sarah with her having a different armour type, so I'm guessing she's meant to later be an anti-mage DPS, but right now she's worthless, a real drag for the Light Path.

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    1. Great feedback! I'll try to give Rhea some love in 4m4 to make her more competitive!

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  4. You may want to check your walkthrough guide, there is a slight error in regards to Naitay. The walkthrough states that she is yet to be implemented in the Fortress, which is incorrect as I found her wandering in the open area in the fortress courtyard (with interactions possible, but no quests or the like, like Heather), may want to correct it.

    Also, where is the soldier from v1 in Lesser Corsix? Will we be getting a different option for Donna to get her Light/Dark Path Skill from which would usually have come from that scene? I'm not certain, but I think she currently lacks a skill that derives from your path choice.

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    1. Ok, I'll let Ika know to fix the walkthrough.

      The soldier really didn't add anything to v1, so he wasn't added to v2. Donna got a new skill in 4m3 through her unique quest but her Corsix scene in v1 was so bad that it also didn't get carried into v2.

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